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[Debug txt] NullPointer guisystem.GUI_Operations.icon_move_logic
03-06-2015, 11:23 AM (This post was last modified: 03-06-2015 11:25 AM by InsatiableDev.)
Post: #1
[Debug txt] NullPointer guisystem.GUI_Operations.icon_move_logic
Code:
64bit: true OS: Windows 8.1
    Cores: 4
    Allocated RAM: 1895
    Java: 1.8.0_31
    Windows subsystem loaded!
    base: 2.9.2
    Failed to load the icons.
    Adapter: NVIDIA Corporation
    Renderer: GeForce GTX 780 Ti/PCIe/SSE2
    GL_Version: 4.5.0 NVIDIA 347.52
    OGL 3.0 Supported!
    OGL 3.1 Supported!
    OGL 3.2 Supported!
    OGL 3.3 Supported!
    OGL 4.1 Supported!
    ARB_FBO supported!
    EXT_FBO supported!
    ARB_PBO supported!
    EXT_PBO supported!
    ARB_Time_Query-ing supported!
    MaxTextureSize: 16384
    AL created.
    No missing sound cache
Frame dropped! 48
Frame dropped! 3855
Frame dropped! 3856
Frame dropped! 8242
Frame dropped! 9156
Exception in thread "Balrum_MAIN" java.lang.NullPointerException
    at guisystem.GUI_Operations.icon_move_logic(GUI_Operations.java:354)
    at guisystem.GUI_Logic.GUI_timetravel(GUI_Logic.java:215)
    at gamedir.Game_Logic.logic(Game_Logic.java:69)
    at gamedir.Balrum.run(Balrum.java:88)
    at java.lang.Thread.run(Unknown Source)
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