Battles
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06-27-2013, 03:24 PM
Post: #1
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Battles
Battles look like it could be a lot of fun. What interaction will the player have with battles ? Ordering squad ? Deploying soldiers ? Will he be more like a general or a soldier ?
These battles sound intriguing... |
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06-27-2013, 08:19 PM
Post: #2
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RE: Battles
Here is an example:
Someone disturbed the crypts near the village and the undead creatures broke loose. You will help (or not) in defending the village. You can: -talk to groups of villages and tell them where to march -heal friendly NPCs -crowd control -summon aid (summoned creatures) You won't have an RTS like control over them, but will have some sort of limited control. |
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06-28-2013, 12:41 AM
Post: #3
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RE: Battles
Sounds very good enough. And I suppose, it will be possible to fight, and possibly turn the tide of events by defeating the enemy "general". That would be pretty sweet.
Crowd control sounds really good. Hmmm, I am wondering what kind of skills could be tied to battle... |
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