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Craft randomness
11-07-2013, 03:19 PM
Post: #13
RE: Craft randomness
I wasn't thinking anything like that. I was thinking a real quick reaction test just to determine quality or success. Gears of War when reloading you have to quick timer meter in the corner of the screen one button press within maybe a second to hit the mark the closer you are the better the quality you miss by enough you fail. Your stats determine the speed and the size of the mark. Or something like Tony Hawk balance meter. For a couple seconds try and keep the balance. Difficulty determined by stats. Or a couple second as the hammer swings hit the button now thing. Real short real simple real sweet.

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Don't let the darkness enchain you
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Messages In This Thread
Craft randomness - cromcrom - 06-21-2013, 03:04 PM
RE: Craft randomness - Obsyd - 06-26-2013, 03:59 AM
RE: Craft randomness - Bearhug67 - 08-03-2013, 06:09 PM
RE: Craft randomness - Mark Rushow - 10-25-2013, 03:23 PM
RE: Craft randomness - Jalister - 10-30-2013, 09:34 AM
RE: Craft randomness - Mark Rushow - 11-01-2013, 06:29 PM
RE: Craft randomness - yarnevk - 11-01-2013, 11:26 PM
RE: Craft randomness - Jalister - 11-02-2013, 12:03 PM
RE: Craft randomness - Mark Rushow - 11-02-2013, 04:28 PM
RE: Craft randomness - yarnevk - 11-03-2013, 01:05 AM
RE: Craft randomness - Mark Rushow - 11-03-2013, 03:50 PM
RE: Craft randomness - yarnevk - 11-04-2013, 12:00 AM
RE: Craft randomness - Mark Rushow - 11-07-2013 03:19 PM
RE: Craft randomness - yarnevk - 11-07-2013, 11:48 PM
RE: Craft randomness - Jalister - 11-16-2013, 09:04 PM
RE: Craft randomness - heelydavid - 05-13-2016, 04:03 PM

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