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Overpowered Traps - Constructive Criticism and Possible Fix
04-10-2016, 12:25 AM (This post was last modified: 04-13-2016 01:02 AM by Potawan.)
Post: #5
RE: Overpowered Traps - Constructive Criticism and Possible Fix
(04-09-2016 11:30 AM)copycat Wrote:  imho it would be a more nice solution that enemies dont run into traps, when they saw u placing them. then u could use a skill like invisible or a potion like that, during battle in order to place a trap, it would be more tactical.
+1
I really like this Idea

...

There is one thing I have not clear yet...
When you level up traps, they don't increase damage?
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RE: Overpowered Traps - Constructive Criticism and Possible Fix - Potawan - 04-10-2016 12:25 AM

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