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Overpowered Traps - Constructive Criticism and Possible Fix
04-09-2016, 11:30 AM
Post: #3
RE: Overpowered Traps - Constructive Criticism and Possible Fix
hmmm hard question, i think they wont do so much dmg, later in the game u have enemies wiht much more hp means u would need to place like 10-20 traps to kill one. so u need a lot traps to rely on them.

i use them more to stopping enemies, mostly the ice and spider web trap. more a util for me.
(and to tame whips now Big Grin)

limiting stuff or not being able to place them during battle, is too "rulish" even for a game. i mean the allmighty traps needed to be limited by the gods of the game world, cuz such a simple thing was too powerfull xD or so.

imho it would be a more nice solution that enemies dont run into traps, when they saw u placing them. then u could use a skill like invisible or a potion like that, during battle in order to place a trap, it would be more tactical.
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RE: Overpowered Traps - Constructive Criticism and Possible Fix - copycat - 04-09-2016 11:30 AM

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