Roads, and roads effects
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08-03-2013, 06:23 PM
Post: #3
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RE: Roads, and roads effects
In a fantasy world most roads would be probably less likely made with stone like cobblestones but more trails and dirt tracks, being pretty decent at normal climate and turning quite muddy or even slippery at rain and/or snow.
The main roads would be more likely creeks and big rivers like it was for many., many years in all RL countries. Bandits might try to board a ship by using ropes and/or floats or simple, drifting trees in the water. On creeks and narrow rivers ships will less likely use sails but more likely an ox or horses to tow the ship. Sorry, I think that might be too much for the graphic engine. But it would be a nice variation of the usual road raid Maybe more an idea for for the future. |
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Messages In This Thread |
Roads, and roads effects - cromcrom - 06-20-2013, 03:51 AM
RE: Roads, and roads effects - Galaad - 06-20-2013, 04:14 AM
RE: Roads, and roads effects - Bearhug67 - 08-03-2013 06:23 PM
RE: Roads, and roads effects - Mark Rushow - 10-25-2013, 03:17 PM
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