[BUG] Light source items
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03-18-2016, 04:34 AM
(This post was last modified: 04-12-2016 05:34 AM by Potawan.)
Post: #1
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[BUG] Light source items
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Specifically the two items I found are: -Skull of The Ghost Deer. -Shard of The Mines. After use it and counter reaches to the end, the object continues emitting light forever. However this does not always happen, I think it happens more often underground; Caves, crypts ... When this happens I have to load a save game to remove the luminescence. Anyway and as a suggestion also; I think that the use of these objects should be very limited because they make the torches are not very useful. Even without the bug, having both like me, you can have light constantly. Perhaps limiting its use once a day but staying on a bit more, or something like that it would be nice. -------- EDIT: -------- ok, I already know exactly how to reproduce this bug. While the timer of Skull of The Ghost Deer or Shard of The Mines is on, you just have to use one of the following items: -Laws of Adacus -Tablet of the Swamp -Antler of the Berseker -Booch of Negligence ...and the light will stay on forever. |
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03-18-2016, 04:47 AM
(This post was last modified: 03-18-2016 05:10 AM by yariel.)
Post: #2
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RE: [Bug] Luminous magic items
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(Light bug from Item) I think it will be fixed latter ... but yeah, I also think duration for Torch is too short ... |
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03-18-2016, 05:31 PM
Post: #3
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RE: [Bug] Luminous magic items
if u use those items they have a timer, u can see them in the right upper corner. when they run out the light vanish, at least for me. i use them in change, torches are still usefull imho. cuz u can turn them on and off wihtout cooldown.
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03-19-2016, 02:24 AM
Post: #4
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RE: [Bug] Luminous magic items
I've been doing some tests and in my case, the bug only occurs under ground, in caves or dungeons.
On the surface it works well. |
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03-22-2016, 05:30 AM
Post: #5
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RE: [Bug] Luminous magic items
I was wrong, It happens anywhere..
I think the trigger is when you go into combat having activated this type of lights. when you leave the combat, the timer is no longer but brightness remains. Anyone can reproduce it? |
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04-07-2016, 11:41 AM
(This post was last modified: 04-12-2016 05:19 AM by Potawan.)
Post: #6
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RE: [Bug] Luminous magic items
ok, I already know exactly how to reproduce this bug.
While the timer of Skull of The Ghost Deer or Shard of The Mines is on, you just have to use one of the following items: -Laws of Adacus -Tablet of the Swamp -Antler of the Berseker -Booch of Negligence ...and the light will stay on forever. |
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04-07-2016, 11:27 PM
(This post was last modified: 04-07-2016 11:27 PM by yariel.)
Post: #7
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RE: [Bug] Luminous magic items
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More or less like Arcanum "permanent" support spell bug ... I wonder if this harmless or not tough ... (not so sure if the enemies will detect our presence more if we use light source) |
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