Arcane Art Balancing Suggestion
|
03-13-2016, 05:48 AM
(This post was last modified: 03-13-2016 06:36 AM by yariel.)
Post: #1
|
|||
|
|||
Arcane Art Balancing Suggestion
...
The more I see, the more I notice how nerved Arcane caster build ... - Spell Hit Rate (this also affected by Armor rate ?) Suggestion : only limited by rank / type to give spell penalty ... Linen/Robe/Clothes shouldn't give any penalty ... while Leather, Metal equipment will give penalty ... - Spell Critical Rate 0 Even Melee and Archery will have 3-4% at start (and that WITHOUT THEIR SKILL), Suggestion : shouldn't they at least give same percentage ? - Spell Damage is pitiful compared Melee and Archery, 5 Int damage lose even with 0 Str ... Suggestion : Please balanced the damage ... Wand in default should increase spell damage and accuracy (at the moment this still increase MELEE damage instead) - Not enough variation in spell for more gameplay ... (ex : Call Rain, Create Food, Gather Water, Create light, etc) I know it doesn't effect game much since food water already plenty with farming, rain is plenty, and there's torch, but it just for fun ... Arcane Failure I don't know how and why, but this penalty for Arcane Art caster is very fatal and annoying ... Suggestion : Rebalance this matter please ... Suggestion system : Arcane Arts Skill will remove the penalty ... (so the penalty still there if you are not focus the skill, build and equipment) Each Level of Skill will grant : - Regenerate mana +3%/turn outside combat, in combat become +1%/turn (so eventually you still need to drink Mana Potion in fight) - Spell Hit Rate by +3% - Spell Crit +3% - Reduce possibility of Arcane Failure - Enhancement Damage spell (developer adjust this one instead of me) ^^ this should be somewhat applicable for Swordplay and Archery ^^ For penalty : Weapon : - Using Wand will increase Arcane Art Accuracy and damage - Using Dagger will give neutral Arcane Art Accuracy and damage (No change) - Using Sword or Bow will give penalty in Arcane Art Accuracy and damage - Using 2H Sword, or Sword+Shield will give heavier penalty in Arcane Art accuracy and damage Armor : (Arcane Art LEVEL PENALTY, which is fatal but still make more sense) - Using Linen/Robe/Clothes won't give Arcane Art level penalty - Leather/Heavy leather/Chain Mail type will give 1-2 Arcane Art Skill Penalty - Heavy Metal armor type will give 2-3 Arcane Art Skill Penalty - Equipping accessories won't affect any penalty (except their own personal effect) Conclusion of Suggestion : This means if the equipment leading too much into warrior type, the character will barely able to cast spell (and there are a lot penalty too), for medium equipment can cast some spell (With some penalty), while in light/"correct caster" equipment, they can cast ALL spell they already learned ... |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Arcane Art Balancing Suggestion - yariel - 03-13-2016 05:48 AM
RE: Arcane Art Balancing Suggestion - impus0044 - 03-22-2016, 12:59 PM
RE: Arcane Art Balancing Suggestion - yariel - 03-28-2016, 01:49 AM
RE: Arcane Art Balancing Suggestion - laminamisti - 05-11-2016, 05:24 PM
RE: Arcane Art Balancing Suggestion - lebykisty - 05-20-2016, 02:56 AM
|
User(s) browsing this thread: 1 Guest(s)