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Killing/Robbing NPCs
08-06-2013, 03:25 PM
Post: #2
RE: Killing/Robbing NPCs
(08-06-2013 10:27 AM)jaded Wrote:  Is this possible or will it be added? I loved this in ultima online. I would like to become a bandit in the woods robbing or killing travelers.

That sounds like a lucrative career but which could also be quite short. Being a bandit is in most fantasy games often not a serious issue as NPC's don't really care much for eachother, maybe just protected by a few town guards.

But when you have actually a settlement yourself and rely on others in the world for supplies, training and trading and they remember you then this can be suddenly a very big problem.

That's why I loved games which have a reputation system were the game world actually remembers your actions in the good like in the bad, allowing you to build a supportive reputation or enjoy a very lonely but adventurous brigand life.
An example for a game with a rep system is for example Divine Divinity.
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Messages In This Thread
Killing/Robbing NPCs - jaded - 08-06-2013, 10:27 AM
RE: Killing/Robbing NPCs - Bearhug67 - 08-06-2013 03:25 PM
RE: Killing/Robbing NPCs - Jalister - 09-29-2013, 06:22 AM
RE: Killing/Robbing NPCs - Mark Rushow - 10-25-2013, 02:25 PM
RE: Killing/Robbing NPCs - Scanty Chunk - 03-31-2014, 07:21 PM
RE: Killing/Robbing NPCs - Jalister - 04-03-2014, 10:53 AM

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