crashing and other bugs
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04-22-2014, 02:25 PM
(This post was last modified: 04-22-2014 03:23 PM by Mark Rushow.)
Post: #2
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RE: crashing and other bugs
In the 'Player' tab, hovering the cursor over the 'Visibility' meter, the popup box is bugged. It took some testing to figure out what was going on. The popup box should read something like
'Visibility 0.0000 ' (example value) Instead of displaying the word visibilty or soemething relavant to that this title can change depending on the game state. For example, when I acquired the thirsty debuff, the word 'Thristy' was shown in this popup, instead of the word 'Visibility' or something relevant to it. Next, was when I acquired the 'Hungry' debuff. Now, it displayed the word 'Hungry' rather than 'Visibility'. A new game starts this popup with the word 'Experience'. I've also seem 'Pick Locks' displayed here. Starting a 'New Game' from a previous session without shutting the whole program down and starting back up does not reset stats and debuffs. Say, I'm playing from a save file, then start a 'New Game' without shutting down the whole program and re-launching it. All of my skill experience and debuffs will still be there in my new game state. The debuffs may take a couple of seconds to show. If I shut down the program then relaunch it and start a 'New Game' from there, all my stats are reset like they should be. This improper unloading of a previous game state may effect other things I'm not aware of yet. "Walk into the heart of danger Don't let the darkness enchain you Face your Fear!" - Battle Beast: Into The Heart of Danger |
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Messages In This Thread |
crashing and other bugs - Mark Rushow - 04-01-2014, 05:48 PM
RE: crashing and other bugs - Mark Rushow - 04-22-2014 02:25 PM
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