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Battles - Printable Version +- BT Forums (http://balconyteam.com/forums) +-- Forum: Balrum (/forum-3.html) +--- Forum: Balrum (/forum-4.html) +--- Thread: Battles (/thread-66.html) |
Battles - cromcrom - 06-27-2013 03:24 PM Battles look like it could be a lot of fun. What interaction will the player have with battles ? Ordering squad ? Deploying soldiers ? Will he be more like a general or a soldier ? These battles sound intriguing... RE: Battles - Obsyd - 06-27-2013 08:19 PM Here is an example: Someone disturbed the crypts near the village and the undead creatures broke loose. You will help (or not) in defending the village. You can: -talk to groups of villages and tell them where to march -heal friendly NPCs -crowd control -summon aid (summoned creatures) You won't have an RTS like control over them, but will have some sort of limited control. ![]() RE: Battles - cromcrom - 06-28-2013 12:41 AM Sounds very good enough. And I suppose, it will be possible to fight, and possibly turn the tide of events by defeating the enemy "general". That would be pretty sweet. Crowd control sounds really good. Hmmm, I am wondering what kind of skills could be tied to battle... |