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Battles - cromcrom - 06-27-2013 03:24 PM

Battles look like it could be a lot of fun. What interaction will the player have with battles ? Ordering squad ? Deploying soldiers ? Will he be more like a general or a soldier ?
These battles sound intriguing...


RE: Battles - Obsyd - 06-27-2013 08:19 PM

Here is an example:
Someone disturbed the crypts near the village and the undead creatures broke loose. You will help (or not) in defending the village.
You can:
-talk to groups of villages and tell them where to march
-heal friendly NPCs
-crowd control
-summon aid (summoned creatures)

You won't have an RTS like control over them, but will have some sort of limited control. Smile


RE: Battles - cromcrom - 06-28-2013 12:41 AM

Sounds very good enough. And I suppose, it will be possible to fight, and possibly turn the tide of events by defeating the enemy "general". That would be pretty sweet.
Crowd control sounds really good.
Hmmm, I am wondering what kind of skills could be tied to battle...