05-30-2016, 08:59 AM
Hello everybody.
Originally I played in the beta version, now i played in ver.1.1
What I noticed
1)In the begin,I bought 50 wheat seeds, planted them, harvested the crop, made the flour, baked 100 breads.
With the hunger issue resolved. I think it greatly simplifies the game.
In beta version the corps cost not 1-2 thaler, their cost 20+, and after the harvest new seeds fall very rarely.
2)In Beta version i remember,that to gain new level of skill(in addition to money and skill points) there was a strip of progression (development) of the skill that is needed to train skills (to shoot a bow, swing a sword, to cut trees).
Now need only money and skill points to gain new level of skill.I have the same as I have no interest in what is the hack to shoot, brew potions, etc.
Originally I played in the beta version, now i played in ver.1.1
What I noticed
1)In the begin,I bought 50 wheat seeds, planted them, harvested the crop, made the flour, baked 100 breads.
With the hunger issue resolved. I think it greatly simplifies the game.
In beta version the corps cost not 1-2 thaler, their cost 20+, and after the harvest new seeds fall very rarely.
2)In Beta version i remember,that to gain new level of skill(in addition to money and skill points) there was a strip of progression (development) of the skill that is needed to train skills (to shoot a bow, swing a sword, to cut trees).
Now need only money and skill points to gain new level of skill.I have the same as I have no interest in what is the hack to shoot, brew potions, etc.