03-06-2015, 12:28 PM
Steps
Results
Notice that the Health Bar indicates the player has more Health than the base Health value (e.g. 100/98)
Expected
When unequipping gear that adds Vitality, Health Bar values should be reduced to the new Health value (e.g. 98/98 Health)
- Start with Health Bar filled to the maximum
- Note Health Bar values (e.g. 98/98 Health)
- Equip gear that increases Vitality
- Regenerate Health to the new maximum (wait, cast spell, eat)
- Note new Health Bar values (e.g. 100/100)
- Unequip the piece of gear from step 1
Results
Notice that the Health Bar indicates the player has more Health than the base Health value (e.g. 100/98)
Expected
When unequipping gear that adds Vitality, Health Bar values should be reduced to the new Health value (e.g. 98/98 Health)